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Old Feb 27, 2010, 07:06 PM // 19:06   #1
Frost Gate Guardian
 
Join Date: May 2009
Guild: Valiant Knight Order
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Default Morrior.

Thanks to trvsc, or the meleemancer build. I decided to give this a go and make a Morrior, basically a monk warrior.

Build:

12 swordsmanship
15 Smiting prayers
Rest in Tactics.

Hundred blades
Whirlwind attack
By ural's hammer
Save yourselves
For great justice
Strength of honor
Sun and moon slash
To The limit!

This is just a fun build to use, i made a 2 man heroway for it but don't know it out of the top of my head.
Precast Protective spirit from a hero and charge in and have fun . If going with another morrior i suggest one bringing Ebon battle standard of Honor
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Old Feb 27, 2010, 08:12 PM // 20:12   #2
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needs more Frenzy
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Old Feb 27, 2010, 08:24 PM // 20:24   #3
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Quote:
Originally Posted by Bobby2 View Post
needs more Frenzy
and Mending, this build is... bad.

Sure it's fun, but I kind of want to reach the Dungeon chest.
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Old Feb 27, 2010, 08:27 PM // 20:27   #4
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I would seriously consider having prot spirit yourself.
For a monk I might be more tempted to take an Axe and use Triple Chop with Cyclone Axe and Whirlwind Attack. That with Splinter weapon under SoH should be reasonable. Alternatively DSlash for strong SY upkeep or a Hammer for knockdowns.
HB works well for a necro because they bring MoP. Unless you intend to micro that I think you'll find HB to be rather lacking.
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Old Feb 27, 2010, 08:30 PM // 20:30   #5
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I'd go with daggers. Standard MS/DB chain plus SoH and Dwarven Stability.

Rips stuff up.
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Old Feb 27, 2010, 08:36 PM // 20:36   #6
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Originally Posted by Zahr Dalsk View Post
I'd go with daggers. Standard MS/DB chain plus SoH and Dwarven Stability.

Rips stuff up.
You lose SY. By doing that, you lose any advantage you gained from going melee in the first place.
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Old Feb 27, 2010, 10:45 PM // 22:45   #7
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Quote:
Originally Posted by Xenomortis View Post
You lose SY. By doing that, you lose any advantage you gained from going melee in the first place.
Maybe. But 16 SoH dagger spam sounds like really good stuff.

Besides that, I agree with you. Take Prot spirit on yourself at 6+1 prot. It will make things so much easier. MAYBE even aegis if you have room, since its only 1 sec cast every 30 seconds or so.
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Old Feb 27, 2010, 10:47 PM // 22:47   #8
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Originally Posted by trcvrs View Post
MAYBE even aegis if you have room, since its only 1 sec cast every 30 seconds or so.
Aegis is a 2 second cast.
8 seconds of block every 20 seconds coming from your frontline?
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Old Mar 01, 2010, 05:43 PM // 17:43   #9
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Id be more likely to run Earthshaker, or tripchop/cyclone/wwa with a rit splinter bot on me, PROVIDED i wasnt so retarded that i couldnt ball up a few mobs into adjacent ranges efficiently....Hb isnt so hot without Mop, as a few have said already ^

Quote:
Originally Posted by Age View Post
Good now go make a Warrior.
Refer here for the REASON's to run the 'meleemancer' style builds...
http://www.guildwarsguru.com/forum/s...t10417753.html
TLDR or cant comprehend? for h&h to enable SY abuse when casting can be awkward, not recommended for human teams as you dont need the compression/sy.

Last edited by maxxfury; Mar 01, 2010 at 05:50 PM // 17:50..
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Old Mar 01, 2010, 10:35 PM // 22:35   #10
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I have a ER protter hero and micro PS on myself before going into battle. I am obviously not running this solo ^^. Sorry i didn't post this in the Strong battlemage builds bar. It is lol to blow up a group with a few whirlwinds tho. It's a change from going Healer all the time. and Age i tried a warrior but can't seem to dedicate towards fully going warrior. With going monk i can also do different jobs, more then a warrior could. and idd mark of pain is needed, i usually also micro this from the Necro hero i bring.

Last edited by _Nihilist_; Mar 02, 2010 at 03:11 PM // 15:11.. Reason: removed reference to deleted post
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Old Mar 09, 2010, 04:11 PM // 16:11   #11
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wouldn't splitting into a mo/rt or rt/mo smiter/frontline support and a conventional frontliner be better?
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Old Mar 11, 2010, 09:32 PM // 21:32   #12
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I have a monk that collects dust because I decided that I don't like healing people. Since I only H/H anyway, I look forward to trying this out.

Quote:
Originally Posted by DeVerseBakker View Post
I have a ER protter hero and micro PS on myself before going into battle. I am obviously not running this solo ^^. Sorry i didn't post this in the Strong battlemage builds bar. It is lol to blow up a group with a few whirlwinds tho. It's a change from going Healer all the time. and Age i tried a warrior but can't seem to dedicate towards fully going warrior. With going monk i can also do different jobs, more then a warrior could. and idd mark of pain is needed, i usually also micro this from the Necro hero i bring.
I played around with it last night in NM using an Axe build. I was plenty durable enough but I didn't seem to be doing a ton of damage. The thing is, since you've already got your smiting maxed out at 16 and you are already holding aggro as a frontliner, wouldn't RoJ still be the elite of choice? It's fun for a change, but I think putting SoH on a henchie is going to more or less accomplish the same thing.

Last edited by Cebe; Mar 19, 2010 at 08:45 AM // 08:45..
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Old Mar 15, 2010, 06:36 PM // 18:36   #13
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Quote:
Originally Posted by Xenomortis View Post
You lose SY. By doing that, you lose any advantage you gained from going melee in the first place.
I could just stick with WoH hybrid and keep my party alive that way, if my goal is defense.
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Old Mar 16, 2010, 10:02 AM // 10:02   #14
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The only real reason to do this is purely in a h&h situation* where you want SY and better agro control on a caster for the harder areas that require more strategy with Ai bots. Otherwise your better off running your normal caster type of bars. And its entirely possible using a spear could be better and safer, Auspicious parrty, fgj, sy blah blah.

*or messing around for shiggles..

Last edited by maxxfury; Mar 16, 2010 at 10:06 AM // 10:06..
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Old Mar 17, 2010, 04:55 AM // 04:55   #15
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it's like a whammo, but worse.
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Old Mar 19, 2010, 12:24 AM // 00:24   #16
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Quote:
Originally Posted by Neo Atomisk View Post
it's like a whammo, but worse.
Wammo's were frustrating to kill back in the day (meh, I remember it that way). Of course my pvp teams never had a Mesmer.

Goes to show how fail I really am.
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Old Mar 19, 2010, 09:26 AM // 09:26   #17
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Quote:
Originally Posted by maxxfury View Post
Refer here for the REASON's to run the 'meleemancer' style builds...
http://www.guildwarsguru.com/forum/s...t10417753.html
TLDR or cant comprehend? for h&h to enable SY abuse when casting can be awkward, not recommended for human teams as you dont need the compression/sy.
A gimmick build such as a Rt/X with Splinter Weapon and AoE Warrior attacks is one thing, making what is essentially a W/Mo build and switching the professions around is not the same thing.

With a "melee mancer" build you are surely trying achieving bar compression, additional functionality, and in many cases increased synergy with your heroes.

By taking a W/Mo build, and a poor one at that, and using it for a Mo/W you are hindering yourself in two ways:
  1. Less armour;
  2. No points in strength, and limited points in the weapon mastery.

Sure, you might get a couple of extra points in Smiting Prayers, but an enchantment stripping foe will soon sort that out for you, limiting the locations this build may be work-able.

Quote:
Originally Posted by maxxfury
*or messing around for shiggles..
Pretty much.
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Last edited by Cebe; Mar 19, 2010 at 09:28 AM // 09:28..
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Old Mar 19, 2010, 05:19 PM // 17:19   #18
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Well been class locked, needing/wanting sy and better agro control for a h&h only group you dont get so many good options.

Even a 'subpar' melee mancer build can make some of the harder areas easier than the regular caster setup. Purely for been able to run sy(which is imba), and control the agro a lot easier than letting the ai "agro" for you, or run a casterball.

And i was referring to the general idea of the style not specifically the op posted bar ^

I dont personally run them as a rule but i can see the benefit in certain specific situations. As outlined in the linked threads.
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Old Mar 19, 2010, 09:28 PM // 21:28   #19
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Just dinking around in NM PvE and I was still getting killed pretty readily, especially if there is enchantment removal. It seemed much more effective for me to just run a regular RoJ smiting build and putting the Strength of Honor on a hero or henchie.
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